![]() Select your max Missiles with left/right or A to increment Select your max Reserve Tanks with left/right or A to increment Set your current reserves with left/right or A to increment Select your max E-tanks with left/right or A to increment Set your current energy with left/right or A to increment Toggle beams or activate glitched beams, and also control beam damage Toggle major items, including DASH Recall items and suit properties Select a category to set your current equipment Refills your ammo and energy to their current max You can still use any savestate functionality offered by your platform. It's recommended that you use a version of the practice hack without the built-in savestate feature. If you experience crashes or severe glitches when using savestates, your platform may not be supported. Using custom Samus sprites on this version may require turning on Compressed Graphics/Palettes/Tables in Preset Options (see Sprite Patches below). The older Everdrive flash carts are also supported. Most modern PC emulators will work with this version. The trade-off is that the saved state takes slightly longer to restore. ![]() This brings the SRAM requirements down to 128K. It offers the same features of normal savestates, but uses some of the game's own loading routines to reduce the amount of data that needs to be stored. Platforms known to support 256K include FXPAK (formerly known as SD2SNES), bsnes and Mesen-S emulators, Snes9x 1.61, and the Super NT when equipped with the "jailbreak" firmware.Ī separate version of the practice hack is offered with a modified version of savestates. As a result, many platforms (including official Virtual Console releases) do not allow saving more than 64K or 128K of SRAM, while 256K is needed for full savestate support. Much more than commercial games offered (or needed), even though it was possible at the time. It requires a very large amount of SRAM to store all of that data. ![]() This is achieved by transferring all of the console's working memory and video memory into the battery backed storage on the cartridge, also known as SRAM. The savestate feature allows you to save and instantly reload at nearly any part of gameplay.
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